Eve ECM Update
Tuesday, December 5th, 2006Even before Eve came out I loved the concept of being an ECM pilot, so ECM is near and dear to my heart. It may not have turned out as awesome as I thought it would, but nothing suits this scarebear (it’s a carebear, with teeth!) better than seeing an enemy’s target lock disappear while your buddies help you space him.
With the Revelations patch, ECM strength across the board was halved, with ECM ships receiving ECM strength bonuses (or getting existing bonuses boosted) and “damage mods” of sorts for ECM being added.
The only problem is that while the Griffin, for instance, lost its useless missile damage bonus in exchange for its 10% ECM strength per level, a pilot with Caldari Frigate 5, Signal Dispersion 4, and a tech one Signal Distortion Amplifier, the strength of his jammer is going to be just barely stronger than an old jammer being used by somebody with no amplifier and no Signal Dispersion. The Scorpion has now lost its 5%/level jamming strength bonus over the Griffin and Blackbird (being stuck at 10%/level just like them), and all ECM specialty ships have lost their ability to gleefully armor tank while jamming away with their mid slots.
Still, at the very least this should finally do away with the annoying setups that randomly throw on an ECM - Multispectral Jammer for the relatively frequent random jams. I’ve always looked for reasons to love the Griffin, and now I see it being a bit more useful in groups now that it has an extra edge over bringing one more combat frigate. But that might just be me hoping, though I think that its cost/benefit ratio against a Blackbird, given the Blackbird’s loss of tanking ability, would benefit the Griffin in being selected as an ECM ship.
Make no mistake: even with the Signal Distortion Amplifiers, ECM strength was nerfed. While using a pair of tech two amplifiers on a Blackbird with Caldari Cruiser 5 gives almost a 6% bonus over the strength of the old Blackbird’s ECM, the Scorpion can never get as strong as it used to be, even with four tech two mods. Nowadays I wouldn’t be able to get away with using multispecs as well as I used to (which is also in part because the Blackbird lost its capacitor bonus). Still, it’s a relatively minor nerf to ECM strength. As I said before though, ECM ships have taken a major blow to their ability to armor tank.
All this is ignoring rigs, however. The tech one and two rigs offer +10% and +15% jamming strength, respectively. At 200 calibration for the tech one, you could fit two of them and leave your third rig slot empty if you wanted maximum jamming strength, or just one (either T1 or T2) and two tanking rigs. Of course, unless salvaging is changed to drop many more components, these rigs are going to be very expensive, so I wouldn’t plan on fitting them to anything short of a Scorpion. Still, they’re worth mentioning, even if I did forget them when I first put this post up.
So what is my advice to the young ECM pilots of the world?
- Don’t neglect the Griffin. As I said before, it’s a lot cheaper than the now much more fragile Blackbird. Plus, Caldari Frigate 5 isn’t too hard to get, and gives you potential access to all of the Caldari’s elite frigates if you choose to pursue them later.
- Now more than ever: love your race-specific jammer. Multispecs are great and all because of their versatility, but having the right tool for the right job is even more important now.
- Platinum insurance: it’s not just a good idea, you’re probably going to need it.
Now get out there and jam somebody. ^_^