Adding value to The Company

Two things: Yes, this means that I have decided that I will be worried about the page count of The Company. And second, yes, I said “value” rather than simply “pages.” I’m not about to cheapen the product by padding it with useless garbage nobody cares about.

Anyway, while I myself am not a very big setting junkie, anybody looking through The Company’s playtest copy will notice that there isn’t anything about the setting at all, except for mentioning this big monolithic company you get to spend all of your game time investigating. Well, while The Company really would not benefit much from pre-written adventures, I feel that the book could seriously benefit from examples of some investigations, some corrupt departments, and just what makes the Company (the company, not the RPG) itself tick.

No, this doesn’t mean I’m going to force page after page of detailed setting material on everybody. This does mean that some page-long stories will likely be written and sprinkled through the book where their example proves useful. Also, more about the Company will be written, allowing the curious a better insight into managerial matters their characters would be fully aware of as a function of their job.

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